| Course Name | Introduction to 3D Game Art |
| Trainer(s) | Dan McCabe, Kingsley Vaughan Walker |
| Camp Overview: | This course introduces 3D modelling software, suitable for beginners. It approaches the topic from a video game perspective, but the skills can be applied to many other skill sectors as they will use industry-standard tools and software like blender. It aims to turn your drawings into 3D objects on the screen. |
| General Objectives: | To equip students with the fundamental knowledge, skills, and tools necessary to make simple 3d models and apply simple textures to them. |
Learning Outcomes: | Learners who complete this course will be able to:
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| Benefits: | Learners would be able to create a 3D models, for video games, architecture, and 3d printing |
| Camp duration | - |
| Time: | 9:00 am - 3:00 pm |
| Approach: | In-person instruction, demonstrations, hands-on activities and exercises. |